A downloadable asset pack

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A dodge roll and a block for the Wildmark 01 party, in every facing. The elf, warrior, mage and rogue get the two defensive moves an action game asks for: 64 new animation cycles, 432 frames per grid size, at 128×128 and 64×64. Every roll and every guard opens from that character's own shipped idle, so they play straight out of sprites you already own.

What is in the pack

  • Dodge roll (12 frames): seen from the side, a dive into a low curl, a full tumble over the head and back, and up onto the feet (lowest point 29-48% of standing height). Seen head-on, a fast duck into a tight crouch and back up (down to 48-87%), because a roll straight toward or away from the camera hides its turn. Move the sprite along the ground while it plays.
  • Guard up (6 frames): feet set wide, knees bent, both fists come up to block.
  • Guard hold (4 frames, looping): the held block, breathing.
  • Guard down (5 frames): the block lowers back toward the idle.
  • All four in all four facings (south, west, east, north) for all four characters. Roll, guard up and guard down play once; the hold loops.

Who they are

  • Elf — The ranger. White-haired and pointed-eared, in a teal tunic and travelling leathers, with a quiver of orange-fletched arrows worn high across one shoulder.
  • Warrior — The shield. A broad bearded fighter in steel pauldrons and a scarred breastplate over a long dark tabard, a leather baldric crossing his chest.
  • Mage — The scholar. An elderly figure with a long white beard in a floor-length blue robe and a plain belt — the tallest, narrowest outline in the party.
  • Rogue — The scout. A young dark-haired traveller in a green tunic and short trousers, with a tall brown pack strapped high on his back.

Proof, not a promise

Every number below was counted by our pack proof against the decoded pixels of the files you download:

  • Every .png really is a PNG: 928 files
  • Every sprite is exactly one cell, every sheet a whole multiple of it: 928 files
  • Every opaque pixel falls inside ONE 128-colour palette, the same colours as Wildmark 01's shipped sprites: 4,625,685 pixels
  • Alpha is strictly binary (no anti-aliasing, no soft upscale): 26,542,080 pixels
  • Every declared frame is mapped and present at both grids: 1,728 frame checks

Drops straight into your engine

  • Godot 4: one SpriteFrames .tres per character per grid, animations named and sliced, the hold set to loop (loaded and built by a real Godot 4.7 import before release).
  • RPG Maker, GameMaker, Unity, anything else: plain sheets in rows of south / west / east / north (RPG Maker order), every frame as its own PNG, and a frames.json with every rectangle.

Stated plainly

  • No idle or walk is included: those are in Wildmark 01. This pack is the action states.
  • The guard is unarmed. Nobody in the party carries a weapon or a shield, and the series' attack is a punch, so the block is made with the fists. No parry, sword or shield.
  • The side-view tumble was generated toward a target we built (the dive's last frame turned upside down); that target frame is not in the download.
  • 4 cycles are horizontal mirrors of the same character's east roll rather than their own generation: elf/roll/west (mirrored from east), warrior/roll/west (mirrored from east), mage/roll/west (mirrored from east), rogue/roll/west (mirrored from east). They are listed in the Readme.

The Wildmark series

AI disclosure

The art in this pack is generated with an AI image model (PixelLab, on a paid plan that grants commercial rights), then palette-locked and cut to each grid by tooling we wrote, which was itself written with AI assistance. The page is tagged accordingly: Graphics yes, Code yes. If you would rather not use AI-generated assets, please don't buy this.

Licence: commercial use in any number of games, no attribution, no royalty. Not for resale as an asset pack, and not for training machine-learning models. Full terms in LICENSE.txt.

Core Systems Asset Factory

Purchase

Get this asset pack and 55 more for $289.94 USD
View bundle
Buy Now
On Sale!
30% Off
$7.99 $5.59 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $5.59 USD. You will get access to the following files:

wildmark-actions-04-sprite-pack.zip 3.4 MB
Version 1.0.0

Development log

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