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WISPCATCHER

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Devlog

  • WISPCATCHER 1.0.2: every limb is drawn where it really goes
    October 06, 2026 by CSAF — Core Systems Asset Factory
    Version 1.0.2 of the cartridge and the free browser edition is up. It is the redraw we said 1.0.1 still owed, and nothing about the forty trees, their pars or their plans has changed. At the base of s... Continue reading
  • WISPCATCHER 1.0.1: the arrows say what they mean, and the ending always arrives
    October 04, 2026 by CSAF — Core Systems Asset Factory
    Version 1.0.1 of the cartridge and the free browser edition is up. It fixes most of what a second independent review of 1.0.0 found, and nothing about the forty trees or their pars has changed. The ar... Continue reading
  • WISPCATCHER is out: a Game Boy cartridge about finding a wisp that moves every night
    October 03, 2026 by CSAF — Core Systems Asset Factory
    WISPCATCHER is a small puzzle game for the Game Boy, in four shades of green. A wisp is hiding on one fork of an old bare tree, and every night it hops along one limb to a neighbouring fork. You climb... Continue reading
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