ONE ROOM DREAD
Something is in the room with you.
You cannot fight it. You cannot leave. You can only name it — and to name it you have to work out what it is, in the dark, with a lamp that is burning down.
THREE INSTRUMENTS, AND EVERY ONE OF THEM LIES.
The mirror shows you its crown — but there are crowns it cannot tell apart.
The lamp shows you what its edges are doing — and it is blind to some of them.
The tape reads how it has been moving, off your own log — if you have given it enough to read.
Your eyes read its body for free. Only once it is close enough. Only if the light reaches it.
Learning which lie you are being told is most of the game.
NAMING IT WRONG DOES NOT KILL YOU. IT BRINGS IT CLOSER.
Which is also the only reliable way to get a proper look at it. That trade is the game.
IT IS NEVER THE SAME THING TWICE.
Forty authored marks across six axes — body, crown, limbs, surface, glow, motion — combining into 11,304 legal appearances and 67,824 distinct entities once motion is counted. Nothing is a sprite. Every creature, every stain on the wall and every frame of the tube it arrives on is drawn by the game, live, from rules.
Not that many creatures stored. That many creatures possible.
THE DEMO IS ONE VIGIL. THE GAME IS THE NIGHT.
Play the first vigil free in your browser, right here — every instrument, every axis, the whole creature corpus, twelve oil. That is the complete loop and it is not a teaser.
What the $3.99 download adds is the thing the demo cannot give you: the night. Three vigils back to back, and the oil falls — twelve, then ten, then eight. A clean night is three correct namings in a row on a budget that is shrinking under you, and it is meant to be hard.
Told plainly: this is a short, slow, very dark game about reading a shape you can barely see. It has no combat, no inventory and no jump scares. If that sounds like a chore rather than a vigil, play the free vigil first — it is the whole loop, and it will tell you inside two minutes whether the night is for you.
More from Core Systems Asset Factory: NOCTUARY (nonogram cabinet) · BRASS ORRERY · BANNERET · ANTIPOLE · WICKLIGHT · MOONWORT
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | CSAF — Core Systems Asset Factory |
| Genre | Puzzle |
| Tags | Atmospheric, Dark, deduction, Horror, html5, Pixel Art, Psychological Horror, Retro, Short, Singleplayer |
| AI Disclosure | AI Assisted, Code, Graphics, Text |
Purchase
In order to download this game you must purchase it at or above the minimum price of $3.99 USD. You will get access to the following files:





