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Loom - Secondary Animation for GameMaker

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Devlog

  • Loom is now pay-what-you-want
    August 16, 2026 by CSAF — Corey & Stephanie's Asset Factory#gamemaker, #gml, #physics, #pay-what-you-want, #animation
    **Loom is now pay-what-you-want, with a $0 minimum.** We measured what comparable tooling actually sells for on itch — 92 paid listings across the GameMaker, RPG Maker and general tool browse pages... Continue reading
  • Your character's cape is painted on
    August 16, 2026 by CSAF — Corey & Stephanie's Asset Factory
    Secondary motion is the thing that makes a 2D character feel like they have weight, and in GameMaker it is usually the first thing to get cut. A cape, a ponytail, a tail, a rope, a hanging chain — y... Continue reading
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Updated 19 hours ago