A downloadable asset pack

Buy Now$8.99 USD or more

Want the whole set? The Sprite Library holds the CSAF sprite packs on one page, plus every new one, for $19.99.

Deepwarren Side is 15 pixel art side-view monster sprites for Godot 4 and any engine that reads PNG sheets: crypt undead, cavern beasts and wildwood monsters. Use them in commercial and free games, no credit needed. A free one foe demo is on this page.

All fifteen foes walking, attacking and falling

What is inside

15 foes · 5 animations each · left and right · strips, sheets and single frames at 224 and 112 px

  • The crypt (5): skeleton swordsman, bone archer, ghoul, wraith and armoured revenant.
  • The cavern (5): cave slime, giant bat, rock crawler, mushroom fiend and crystal troll.
  • The wildwood (5): carnivorous plant, dire wolf, tusked boar, treant and giant spider.
  • Every foe has an idle (4 frames), a move (6), an attack (6), a hurt (6) and a death (6): 840 frames at each size.
  • foes.json gives every foe's pivot at each size and facing and the attack frame where the blow lands, so you can wire up damage and placement without measuring anything.
  • One palette, one world scale and one ground row, so any two foes can share a scene at 1:1.

All fifteen foes at twice native size in three sets

Every foe at 2x of its 224px master, on one ground row per set.

Each foe at rest beside the frame its blow lands

Each foe at rest, then on the hit frame foes.json names.

Works with

Godot 4: 30 ready SpriteFrames files, loaded and checked in Godot 4.7.2, with one-shots set not to loop. Any other engine: 300 per-animation strips, the sheets, the single frames and frames.json.

Good to know

The bone archer raises its bow to firing height and does not pull a string, and no arrow is included: spawn your own projectile on its hit frame. The giant spider is drawn three-quarter and the mushroom fiend close to head-on; the other thirteen are side profiles. The bat and the wraith hover, and the bat's wing stays raised rather than beating. The crystal troll's blow lands high and short, at chin height. The revenant's short rod swings up mid-stride, at both sizes, and the ghoul's far arm is out of sight while it reaches. Small parts simplify on the last death frames, such as the skeleton's sword and the archer's bow, and the plant and the mushroom fiend drop in a single frame. Moves play on the spot. Some lunges and recoils move the whole frame a few pixels inside its cell, and some attack, hurt and death frames reach up to 2 px past the ground row. Attacks, hurts and deaths are one-shots; every death ends on the ground. Every left-facing frame is the exact mirror of its right-facing frame at the 224px master. The full Readme lists what each attack does.

Try it free

The free demo file on this page holds the skeleton swordsman at 224 px, all five animations. Or try the family with the free Deepwarren Sampler.

Licence and how it was made

Use the sprites in commercial and free games, no credit needed. Do not resell them as a sprite pack.

The sprites were generated with an AI image model (PixelLab), then palette locked and checked frame by frame by our tools. The packaging code was written with AI.

Versions

1.0.0: first release, 15 foes.

Pairs with

Need something we do not make yet? Post it on the Request Desk.

Made by Core Systems Asset Factory.

Purchase

Buy Now$8.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $8.99 USD. You will get access to the following files:

Deepwarren Side: 15 monsters, 224 and 112 px 14 MB
Version 1.0.0

Download demo

Download
Free demo: skeleton swordsman, 224 px 489 kB
Version 1.0.0

Development log

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