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Lit the wick and got to 10 before guttering. 'A shade is safe in shadow and dies in light, you are the light' is the whole design in one sentence, and holding to charge then releasing to flare makes the light feel like a resource rather than a weapon. The penumbra on the blocks does more for the tension than any enemy sprite would. Five files and 51 KB is a flex, respect.

Thanks for lighting the wick. Glad the charge and flare reads as spending the light rather than firing it, and that the shadows on the blocks carry the tension.