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Hi,

Does this plugin work well in portrait (9:16) mobile games?

Does it fully support touch controls like (tap, drag, zoom)?

Thanks for asking, and sorry for the slow answer. Honestly, Threads is not built for portrait mobile yet. Its three screens (the flowchart, the ending gallery and branch jump) are laid out for MZ's default 816x624 screen, and they are driven by MZ's keyboard and gamepad input: arrows, OK and cancel. They don't handle tap, drag or pinch zoom. So in a 9:16 touch game it would not work well today. Touch and portrait support is a fair request and we've noted it.

Update: Threads 1.1 is out today and adds what you asked for. Both screens now read your project’s resolution, portrait included, and the text scales with the screen, so a 1080 x 1920 layout stays readable. Tap a node to select it and tap it again to jump back there. The whole chart fits on one screen, so there is nothing to drag or pinch zoom. We tested it at 1080 x 1920 in both RPG Maker MZ and MV. It is a free update, and the devlog on this page has the details.