<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Psyche - A Dread Meter That Changes What the Player Sees, for GameMaker Devlog - itch.io</title><link>https://csaf.itch.io/psyche-gamemaker</link><description>A GML sanity system for horror: as dread rises, 48 drawn apparitions appear and the screen itself goes wrong.</description><item><guid>https://csaf.itch.io/psyche-gamemaker/devlog/1669953/psyche-for-gamemaker-is-out-a-dread-meter-that-changes-what-the-player-sees</guid><title>Psyche for GameMaker is out: a dread meter that changes what the player sees</title><link>https://csaf.itch.io/psyche-gamemaker/devlog/1669953/psyche-for-gamemaker-is-out-a-dread-meter-that-changes-what-the-player-sees</link><pubDate>Sat, 19 Sep 2026 19:26:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Psyche is out for GameMaker: a sanity system in pure GML for horror games, where the meter is the least of it. It keeps one value in five tiers, Lucid to Undone, and as it falls the game starts showin...</p>]]></description></item></channel></rss>