The Mourncrest Collection - all four packs, 19 characters, 64x64 & 128x128
A downloadable asset pack
Four packs. One graveyard. One palette.
The Mourncrest series is a single graveyard-fantasy cast released across four numbered packs. This is all four in one download, priced below the sum of the parts.
- 01 - The Restless Dead - skeleton, wraith, ghoul, wight, gravebound, bone hound - 6 characters
- 02 - The Pale Choir - the cultists who serve them - 5 characters
- 03 - Beasts of the Barrow - dire bat, carrion crow, tomb spider, ossuary ooze, barrow wyrm - 5 characters
- 04 - The Iron Wardens - the order that hunts all of the above - 3 characters
19 characters. Packs 01 to 03 are what haunts the barrow; pack 04 is who goes in after them. They share a screen without looking like two different games.
The thing a collection has to prove
Four packs from four sellers will not match. The only reason to buy a series is that it does. So here is that claim as a number you can re-derive, not a promise you have to trust:
Every opaque pixel in all four packs - 2,756,012 of them - falls inside ONE 70-colour master palette, shipped as palette_master.json.
And the palettes nest exactly: 48 ⊂ 48 ⊂ 60 ⊂ 70. Each pack widened the palette without ever replacing a colour, which is why pack 01 skeleton and pack 04 knight read as the same world. The gallery shows this as four swatch strips with each pack unused colours dimmed, so you can watch pack 03 light up the greens and pack 04 fill in the final greys.
What you get
- 19 characters x 4 directions, south / west / east / north
- Three-frame walk cycles, played contact / pass / contact
- Two native grid sizes: 64x64 and 128x128 - neither is a resize of the other
- 494 images, every frame as its own PNG and on a character sheet
frames.jsonper pack and a merged one for the whole collectionpalette_master.jsonandcollection.json
The consistency proof, run across all four packs at once
- Every
.pngreally is a PNG, not a renamed JPEG - 494 files - Every image decodes to real pixels - 494 files
- Every sprite is exactly one cell; every sheet a whole multiple of it - 494 files
- Every opaque pixel falls inside the declared palette - 2,756,012 opaque pixels
- Alpha is strictly binary, no anti-aliasing, no soft upscale - 9,338,880 pixels
- Frame map covers every character, direction and frame - 456 frames
- Every asset at one grid size is present at the other - 494 asset slots
Across 72 top-selling asset listings measured, not one advertises any of this. The palette, the manifests and the frame maps ship in the download, so every number is reproducible from the files you receive.
Three things stated plainly
1. This download does not include each pack store gallery images. Those are itch listing previews - 10 MB of the 12 MB the packs otherwise occupy. Every sprite, manifest, Readme and licence is here in full; nothing you would actually use has been removed.
2. Pack 04 is the smallest - three characters, against six, five and five. It is priced accordingly on its own page and called out here rather than buried. A fourth warden was built, animated and cut before release because its lantern did not hold together in the side-facing walk frames.
3. Two known imperfections, both from pack 03 and both already on its own page. The ossuary ooze left-facing frames are a mirror of its right-facing frames, deliberately, because an amorphous mound has no intrinsic handedness. And the carrion crow north frames read slightly lighter than its other three facings.
These packs ship a three-frame walk cycle and nothing else. No run, no attack, no death, no idle loop.
Licence
Commercial use permitted. Paid games, any number of projects, no attribution, no royalty. Modify, recolour, re-cut and extend freely. You may not resell or redistribute the sprites as an asset pack, and you may not use them to train a machine-learning model. Full terms in LICENSE.txt.
How this was made
These sprites were generated with an AI image model (PixelLab), then palette-locked, cut, assembled and verified by our own tooling. This listing carries the Generative AI tag for exactly that reason. We say so plainly because you are entitled to decide with the facts, and what we offer against it is the proof table above, every figure of which is a real count against decoded pixels.
The packs individually
- Mourncrest 01: The Restless Dead
- Mourncrest 02: The Pale Choir
- Mourncrest 03: Beasts of the Barrow
- Mourncrest 04: The Iron Wardens
Playable protagonists instead of things to fight
- Wildmark 01: The Party - same pipeline, same proof, at 128x128
- Wayfarer 01: The Green Road - four road travellers
| Published | 12 hours ago |
| Status | Released |
| Category | Assets |
| Author | CSAF — Core Systems Asset Factory |
| Genre | Role Playing |
| Tags | 2D, Animation, Asset Pack, Characters, Fantasy, Horror, Pixel Art, Sprites, Top-Down |
| AI Disclosure | AI Assisted, Code, Graphics |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $11.99 USD. You will get access to the following files:





