<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Emberflux: 120 2D Combat VFX for Godot 4 Devlog - itch.io</title><link>https://csaf.itch.io/emberflux</link><description>120 2D combat VFX for Godot 4: hits, slashes, bursts, projectiles, buffs. Six elements, runtime shaders.</description><item><guid>https://csaf.itch.io/emberflux/devlog/1710692/emberflux-is-out-120-combat-vfx-for-godot-4-and-why-an-element-is-a-shape</guid><title>Emberflux is out: 120 combat VFX for Godot 4, and why an element is a shape</title><link>https://csaf.itch.io/emberflux/devlog/1710692/emberflux-is-out-120-combat-vfx-for-godot-4-and-why-an-element-is-a-shape</link><pubDate>Fri, 16 Oct 2026 14:47:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Emberflux is live: 120 2D combat effects for Godot 4 (hits, slashes, bursts, projectiles, buffs, status marks), six elements across 20 effect families. Every effect is a canvas_item shader computed at...</p>]]></description></item></channel></rss>