<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Effigy - Every NPC Generates Its Own Portrait Devlog - itch.io</title><link>https://csaf.itch.io/effigy-gamemaker</link><description>Every character draws its own portrait from its own traits. Ageing, mood and injury re-derive the same face.</description><item><guid>https://csaf.itch.io/effigy-gamemaker/devlog/1639198/you-cannot-ramp-a-shadow-by-hatching-one-side-of-a-hard-edge</guid><title>You cannot ramp a shadow by hatching one side of a hard edge</title><link>https://csaf.itch.io/effigy-gamemaker/devlog/1639198/you-cannot-ramp-a-shadow-by-hatching-one-side-of-a-hard-edge</link><pubDate>Mon, 24 Aug 2026 10:53:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Effigy is live. Every NPC in your game draws their own face from one integer, in GML, with no sprite and no atlas anywhere in the package. This post is the engineering half, and it is mostly about a b...</p>]]></description></item></channel></rss>